#if !defined(AFX_VIBRATIONSETUPDLG_H__1308BEB6_001A_43C5_8CB4_CDB07C69E256__INCLUDED_)
#define AFX_VIBRATIONSETUPDLG_H__1308BEB6_001A_43C5_8CB4_CDB07C69E256__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// VibrationSetupDlg.h : header file
//
 
/////////////////////////////////////////////////////////////////////////////
// CVibrationSetupDlg dialog

class CVibrationSetupDlg : public CDialog
{
// Construction
public:
	CVibrationSetupDlg(CWnd* pParent = NULL);   // standard constructor

// Dialog Data
	int		m_vibrationFrequent[4];
	BOOL	m_IsVibratedWhenFreeMoving[4];
	//{{AFX_DATA(CVibrationSetupDlg)
	enum { IDD = IDD_VibrationSetup };
		// NOTE: the ClassWizard will add data members here
	//}}AFX_DATA


// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CVibrationSetupDlg)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	virtual BOOL OnInitDialog();
	//}}AFX_VIRTUAL

// Implementation
protected:

	// Generated message map functions
	//{{AFX_MSG(CVibrationSetupDlg)
		// NOTE: the ClassWizard will add member functions here
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_VIBRATIONSETUPDLG_H__1308BEB6_001A_43C5_8CB4_CDB07C69E256__INCLUDED_)
